Grand Marshal
The rank of Grand Marshal is one of the most esteemed in the armies of humanity, and those who bear its title have survived many trials by fire, proving both their tactical wit and their considerable mettle at personal combat.
Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.This unit continues to hone its skills, even at max level, and has at least one non-default 'after max-level advancement'.
Information
Advances from: | General |
Advances to: | |
Cost: | 66 |
HP: | 60 |
Movement: | 6 |
XP: | 200 |
Level: | 4 |
Alignment: | lawful |
ID | Grand Marshal Hero |
Abilities: |
Attacks (damage - count)
longsword melee | 10 - 4 blade | ||
crossbow ranged | 8 - 3 pierce |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |